We participated in CES 2022 and also visited DASL@UNLV
- Feb 14, 2022
- 1 min read
Updated: Jul 8, 2025
With DYROS@SNU, we participated in CES 2022 at Las Vegas and provided demonstrations of our own-built Haptic Glove, with the precision and robust hand tracking technology (VIST: visual-inertial skeleton tracking), vibrotactile haptic actuators, and our real-time/physically-accurate PMI (passive mid-point integration) simulations of various virtual manipulation tasks (e.g., peg-in-hole, ball handling). This technology can be used for such applications as XR-interaction, metaverse, and robot-hand teleoperation.
This is reported in this article - the below gif is excerpted from there: http://www.aitimes.com/news/articleView.html?idxno=142970

We also visited Prof. Paul Oh's DASL (Drones and Autonomous Systems Lab) at UNLV with great and insightful lecture and discussions with Prof. Oh.























monkey mart is a light idle game where you take control of a monkey and slowly grow a small shop into a bigger supermarket over time.
I like how a balloon garland can work for almost any occasion, from birthdays and baby showers to weddings, graduations, and store openings.
如果只是想快速找靈感,其實用這種智能起名网挺方便的,輸入幾個條件就能出一堆選項,對沒頭緒的人很友好。
I’ve been playing Ragdoll Archers unblocked at school during downtime, and it runs surprisingly smooth. Definitely one of those games where you keep saying “just one more round.”
That’s really impressive work—especially the combination of visual-inertial tracking and real-time haptic feedback. Technologies like this are definitely pushing XR interaction and teleoperation to the next level, and it’s exciting to see such precise and responsive systems being demonstrated at events like CES.
For those interested in exploring more tech-related content and gaming resources, you can also check out this website, which shares useful insights and guides in the gaming space.